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    Meta secretly delayed my most anticipated Quest 3 feature, and we finally know why


    When the Meta Quest 3 was unveiled I was impressed by a lot of what it had to offer in both the virtual- and mixed-reality departments, but by far the most interesting feature was Augments – persistent MR elements that you can use to decorate your home. As we approach the one-year mark since the headset was unveiled, Meta’s CTO has finally explained why Augments haven’t launched yet.

    If you’ve forgotten about Augments, the concept is they’re a mixture of functional and visual mixed-reality decorations. Some are just meant to look pretty or offer basic functions, like a clock, while others act as portals to your favorite games or quick access to your favorite apps. You can see a version of them in your VR Meta Home as the little pod that launches First Encounters.


    https://cdn.mos.cms.futurecdn.net/EuHriovuxK868kUrr8DkxK-1200-80.jpg



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    hamish.hector@futurenet.com (Hamish Hector)

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