More

    Blades of Fire review: Forging a path with mid-budget retro charm


    Why you can trust TechRadar


    We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

    Having toiled away on critically-acclaimed titles in the Metroid series and reviving Konami’s Castlevania series, developer MercurySteam has taken the risk of co-financing their latest project. Blades of Fire is its chance to prove their development skills at crafting their own original idea, and there’s a lot to love about this game’s blend of dark fantasy and mythology.

    Review info

    Platform reviewed: PS5
    Available on: PS5, Xbox Series X|S, PC
    Release date: May 22, 2025

    That being said, it’s hard not to feel the weight of legacy and industry trends, rather than instilling this world with bold new ideas, holding this game back from greatness.

    Rather than focusing on the negatives, there’s much to appreciate in this new game, particularly the father-son-esque bond at the heart of this story. While the game builds up a story about an ancient race of giants known as Forgers, instilling the knowledge to craft weapons from steel into humanity, with this power being seized by the anointed Queen Nerea to curse those who oppose her and turn steel to stone, the plot is simple. Aran de Lira possesses one of the ancient hammers necessary to forge his own steel, and alongside Asdo, the son of his deceased friend, embarks on a quest to kill the queen.

    Landscape screenshot from the game Blades of Fire

    (Image credit: MercurySteam)

    https://cdn.mos.cms.futurecdn.net/T8j6PEFW5xMcF4jbFQvBX7.jpg



    Source link

    Latest articles

    spot_imgspot_img

    Related articles

    Leave a reply

    Please enter your comment!
    Please enter your name here

    spot_imgspot_img