Former PlayStation Indies lead says the PS5 ‘has made almost every game a better game’ but suggests graphics have hit a point where you can’t tell the difference anymore and Sony can’t keep “increasing the graphics power” with new consoles



  • Former PlayStation Indies lead Shuhei Yoshida has said Sony can’t keep “increasing the graphics power” of its consoles
  • Yoshida says graphics have hit a point where you can’t tell the difference between some capabilities
  • He adds that the PS5 is an “amazing system” and thinks the adoption of the SSD “was like an almost miracle”

Former PlayStation Indies lead Shuhei Yoshida has said Sony can’t keep “increasing the graphics power” of its consoles, suggesting that today’s tech has hit a point where you can’t tell the difference between hardware capabilities.

In the most recent episode of Skill Up’s Friends Per Second podcast, Yoshida explained that it’s gotten to a point where people can’t tell the difference between frame rates or whether a game is using ray tracing, saying graphics are facing an impasse.


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