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    Split Fiction director Josef Fares praises Nintendo, Rockstar and Naughty Dog for ‘pushing the envelope of innovation with a AAA budget’



    • In an interview with The Game Business, Split Fiction director Josef Fares has commented on the current viability of AAA development
    • Fares believes that AAA games are still able to take risks and innovate, in the same way that indies and AA titles do
    • “I would argue that, actually, Naughty Dog is pushing the envelope of innovation with a AAA budget”

    Split Fiction and It Takes Two director Josef Fares recently sat down with The Game Business, to discuss the current state of game development.

    Responding to a question about whether it’s harder for AAA games to take risks, when compared to AA and indie titles, Fares countered that big studios like Naughty Dog, Nintendo and Rockstar still manage to innovate in their AAA projects.


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