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    Jesper Kyd talks to us about composing for the evolving Assassin’s Creed series, his favorite game, and what it’s like to have written ‘that’ theme


    The Assassin’s Creed Symphonic Adventure has recently played two nights in London to rapturous crowds. It marks the latest landmark event in the growing popularity of video game music that has seen such concerts grow in number over the past few years.

    It also marked a new evolution of the kind of experience that video game music concerts can offer, with fully integrated and synchronized visuals complementing the music, as well as game plots successfully miniaturized into bitesize stories, to create something that’s especially immersive and exciting.

    But the music has to come from somewhere. Recently, I sat down with legendary Assassin’s Creed composer Jesper Kyd to talk about what it’s like writing music for one of the biggest video game franchises in the world, how things have evolved with the series, and what it’s like to have written one of the most loved and recognizable video game themes ever committed to the medium. 

    The Assassins Creed Symphonic Adventure concert in London Southbank Centre

    (Image credit: Future/Rob Dwiar)

    Music for the masses

    https://cdn.mos.cms.futurecdn.net/sJHZ75TdUWZ6d9GPTbZXB5-1200-80.jpg



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    rob.dwiar@futurenet.com (Rob Dwiar)

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