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    Metal Eden is an exhilarating mix of Doom and Ghostrunner, and my hands-on preview left me craving more


    Metal Eden was one of the most interesting reveals of the latest State of Play, which gave us just a small first glimpse at its dark sci-fi world. A high-octane first-person shooter (FPS) hailing from Ruiner developer Reikon Games, comprised of industry veterans from studios like CD Projekt Red and Techland, I was fortunate enough to go hands-on for just over an hour ahead of its official unveiling and was left craving more.

    It’s an eclectic blend of everything that made Doom (2016) and Ghostrunner great, with bombastic action combat that challenges you to experiment with a varied arsenal of meaty futuristic weapons, and a fast-paced parkour system where you’ll be running off walls and gliding down neon-lit rails between fighting arenas. Its flagship feature is the ‘Core’ system, which lets you rip out the glowing energy cores that power robotic foes and throw them in a devastating explosive attack or consume them for an instant health and power boost.

    https://cdn.mos.cms.futurecdn.net/zsVDDLgsNTbNf3XYnSUW8E-1200-80.png



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    dash.wood@futurenet.com (Dashiell Wood)

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