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    Battlefield 6 might actually run properly as director reveals that it doesn’t have any ray-tracing – ‘there’s no plans to bring it into the game’




    • Battlefield 6 will not feature ray-tracing, and there are no plans to add it in future
    • This was confirmed by the studio technical director at Ripple Effect
    • He said that the team “wanted to focus on performance” first and foremost

    I’ve got some good news if you’re concerned about the performance of the upcoming Battlefield 6 on PC or console. A developer has confirmed that smooth frame rates are a focus and that the game will not feature any ray-tracing.

    In a recent interview with Comicbook, Ripple Effect studio technical director Christian Buhl bluntly said: “No, we are not going to have ray-tracing when the game launches and we don’t have any plans in the near future for it either.”

    https://cdn.mos.cms.futurecdn.net/grvgbjahBuEdbWy64bqcjP.jpg



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    dash.wood@futurenet.com (Dashiell Wood)

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