Beast of Reincarnation director says Game Freak’s priority is delivering a quality ‘gameplay experience’ rather than graphical fidelity — but the game still certainly appears to be a visual upgrade compared to Pokémon



  • Beast of Reincarnation director Kota Furushima has said Game Freak’s priority is delivering a good “gameplay experience”
  • The director says graphics and performance are important, but the studio wants to make sure “our vision can get to your hands and your hearts”
  • The game just received a new trailer at the Xbox Developer Direct showcase

Pokémon studio Game Freak is more focused on delivering a good gameplay experience than graphical fidelity in its upcoming action-adventure game, Beast of Reincarnation.

Beast of Reincarnation, in practically every way, is a far cry from the games Game Freak is known for. We’ve got fast-paced combat, a wolf companion that can use skills via a command system, a story set in post-apocalyptic Japan, and challenging boss fights.


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