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    Ghost of Yotei studio will continue to focus on one game at a time, suggests Sucker Punch studio head – ‘We really can only do one thing at a time’




    • Sucker Punch co-founder and studio head Brian Fleming suggests the developer will continue being a single-project studio going forward
    • Fleming says no matter what project it decides to work on next, “we really can only do one thing at a time”
    • He adds, “If we were good at juggling four projects, yeah, we’d have a remaster,” and other projects lined up, “but we only get to do one thing”

    It seems Sucker Punch will be sticking to what it’s good at and continue being a single-project studio now that Ghost of Yotei has been released.

    Speaking in an interview with VGC, Sucker Punch co-founder and studio head Brian Fleming suggested that the Sly Cooper and InFamous developer will focus on one game at a time, no matter what project it decides to work on next, simply because “we really can only do one thing at a time.”


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