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    Hell is Us director reveals that the upcoming action adventure game has something in common with everything from The Legend of Zelda to Silent Hill and Resident Evil


    The meaty third-person melee combat and brooding atmosphere of Hell is Us might scream ‘soulslike’ at first glance, but this upcoming action game from Montreal-based developer Rogue Factor has much more in common with classic adventure titles. I went into my two and a half hour hands-on session expecting something akin to The Surge or Mortal Shell, but what I found was considerably more unique.

    Centered around the fictional country of Hadea in the mid-1990s, the extremely fluffy-haired military deserter Rémi is returning to his homeland after a long time abroad. The region is in the midst of a brutal civil war, fuelled by the conflicts between its various ethnic groups. It’s a bleak fantasy world that at once feels believable and realistic, but still alien enough to be intriguing.

    https://cdn.mos.cms.futurecdn.net/7bZbmqK6bKFsJpobZyp5fT.jpg



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    dash.wood@futurenet.com (Dashiell Wood)

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