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    I hate to agree with Nvidia about an AI thing, but come on, PC gamers — it’s time to stop whining about ‘fake frames’ and take the free performance boosts


    DLSS 4.5 has arrived! Yes, Nvidia revealed yet another upgrade to its performance-boosting software suite at CES 2026 in Las Vegas last week, and it goes beyond just an iterative improvement to the resolution-upscaling tech at the core of DLSS: we’re also getting a new level of Multi Frame Generation (MFG), which takes us from the current top 4x mode to 6x frame-gen.

    For the uninitiated (although I doubt you clicked on this article if you don’t know what frame generation is), what this essentially means is that only one in six frames is actually computed and rendered by your graphics card when playing, with the other five interpolated and inserted by a complex AI model running locally on your Nvidia GPU. In other words, going from 4x to 6x should theoretically give you a 50% boost to your average framerate.

    In practice, frame-gen isn’t quite that impressive – at least, not from what I’ve seen during my own testing with the RTX 5060 and RTX 5070. You’ll get a boost, but it varies massively depending on a range of factors, including the other specs of your build, the target resolution of your monitor, the DLSS mode being used, and the graphical settings of the game you’re playing. It does work, even if you’re unlikely to get the perfect lab-tested performance results Nvidia likes to tout.

    Nvidia CEO Jensen Huang CES 2026 keynote

    CEO Jensen Huang is promising big things for Nvidia’s AI future, whether you want it or not. (Image credit: Nvidia)


    https://cdn.mos.cms.futurecdn.net/SjkK59LEbwU8CnjK6BnxHF-1920-80.jpg



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    christian.guyton@futurenet.com (Christian Guyton)

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