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    I tried Logitech G’s new RS50 racing sim kit, and it left me impressed and a little humbled – here’s why


    As someone who’s taken an Audi R8 around Ascari racetrack, I’ve always been a little sceptical of even the best racing wheels. I’ve always felt that they’re slightly disconnected from giving the realistic force-feedback that I feel makes virtual racing come alive. Then I tried the new Logitech G RS50 racing sim kit.

    This unassuming combination of a button-festooned racing steering wheel, wheelbase unit, and accelerator and brake pedal combo has a whole host of tech that makes this setup feel closer to a F1 Simulator – something I’ve tried, and failed at miserably.

    While I’ll admit that I’m not the biggest player of serious racing games – I’ll take the arcade nature of Forza Horizon 5 over Gran Turismo 7, though I appreciate the latter’s obsession with automotive realism – the RS50 kit impressed me with its handling of feedback.

    an image of the Logitech G RS50

    (Image credit: Future)

    First off, the feedback to the steering wheel is provided by a direct-drive motor in the wheelbase unit. This means that haptic feedback is not delivered via a series of gears connected to a small motor, but rather directly from the motor, enabling a full 8Nm of torque to be delivered to the steering wheel.

    https://cdn.mos.cms.futurecdn.net/XkhRQnEdQLkMMYPhdSmqqZ.jpg



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