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    I’ve played Doom: The Dark Ages for three hours: here are 3 things I loved, and 1 that I didn’t


    I didn’t think simply adding a shield to the Doom Slayer’s arsenal would enhance the upcoming first-person shooter Doom: The Dark Ages so much or grab me as much as it did, but here we are: it’s an absolutely brilliant addition that works better than you might think.

    It’s an explosive bit of kit that I got to play with (in the game, I mean) at a recent exclusive event in Germany where I was able to go hands-on with the demonic behemoth.

    In short, Doom: The Dark Ages is going to offer fans more Doom which is, well, absolutely what the next game in the rebooted series should offer. However, there’s a bit more going on under the hood this time around, and The Dark Ages is spreading the wings of the series a little – in both good and slightly eyebrow-raising ways, at least judging by the mix of bits that I tried.

    A screenshot of the Slayer armed with the shield saw and a shotgun against a demon

    (Image credit: id software/Bethesda)

    Standing and fighting – but also throwing

    https://cdn.mos.cms.futurecdn.net/GZHjEa9iPTJRSjFxHKV2zT-1200-80.jpg



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    rob.dwiar@futurenet.com (Rob Dwiar)

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