King of Meat’s dungeon maker mode won’t offer the Minecraft-esque freedom, says Glowmade co-founders: ‘Sometimes the best creativity comes from having limitations’




  • King of Meat studio co-founders say the game’s Create mode does have some design limitations for the sake of creative learning
  • Studio head and co-founder Johnny Hopper says that the game isn’t a “totally free form, Minecraft-esque” experience
  • Mike Green, co-founder and design director, says players invested in creative learning can “tweak all the behaviors of pretty much everything”

According to Glowmade’s co-founders, King of Meat‘s Create mode will have some limitations built in for the sake of creative learning.

In an interview with TechRadar Gaming, studio head and co-founder Johnny Hopper and Mike Green, co-founder and design director, touched on the game’s dungeon maker, explaining that players will be able to create levels with the tools that were used to make the game’s 100.

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