Magic: The Gathering’s most controversial change is coming to Dungeons & Dragons — starting with its first official World of Warcraft expansion


The world’s most famous MMMORPG is officially joining the world’s best TTRPG, as Wizards of the Coast just revealed that World of Warcraft will get an official Dungeons & Dragons release later this year — letting you bring Azeroth’s species, locations, bosses, and player builds to your table.

The gameplay expansion is due to launch as part of D&D’s Season of Champions on November 17, 2026, and it kickstarts a new-ish approach for the tabletop game — one that arguably borrows the most controversial aspect of Wizards’ other hit game, Magic: The Gathering. However, you won’t catch me complaining.

Because while the promise of nine new and updated subclasses, seven WoW dungeons to explore, over 60 spells to play around with among so many other additions is exciting, two words might overshadow this launch as they tease the arrival of plenty more otherworldly tie-ins (It has already told us Star Wars is coming down the line).

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A dwarf riding a griffon while summoning lightning

(Image credit: Wizards of the Coast / Blizzard Entertainment)

This World of Warcraft expansion will kickstart D&D’s Universes Beyond era. And whatever you think of UB in Magic, it’s easily most at home in this Dungeons & Dragons form.

A multiverse of wonder

https://cdn.mos.cms.futurecdn.net/wzxn7QMGnuknCtVwnQQjUZ-2560-80.jpg



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hamish.hector@futurenet.com (Hamish Hector)

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