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    Piloting a mech in VR while wearing a bHaptics suit showed that full-body haptic immersion might not be that far off


    bHaptics, a tech and hardware development company based in South Korea, specializes in suits, accessories, and gadgets that provide haptic feedback. I had the opportunity to try a few of their products during the Tokyo Game Show: the TactSuit X40, Tactosy for Arms, and TactVisor.

    I also spoke with bHaptics representative Jieun Jeon, who touts this full complement of devices as the company’s most immersive package yet, one that creates seamless and realistic haptic feedback based on a variety of situations in-game. With these peripherals, I’d feel every shot, reload, punch, kick, or explosion, as though I was right in the middle of the action.

    Feel every detail

    bHaptics peripherals attached to a Meta Quest 3 headset.

    (Image credit: Future)

    The aforementioned TactSuit X40 has 40 haptic feedback points spread along its mesh lining and interior at the front, back, and sides. This is a huge improvement compared to their previous release, the TactSuit x16 which only has 16 vibro-tactile motors. The Tactosy for Arms, meanwhile, has six haptic feedback points on each device. Lastly, the TactVisor fits perfectly on a VR headset, almost akin to a silicone face cover.

    https://cdn.mos.cms.futurecdn.net/TW32wMrUFXzqj3dQgJ832d-1200-80.jpg



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