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    Polycam pulls in the real world and makes sense of it in 3D – and I am hooked


    For as much time as we spend on our computers and phones, we can forget that much of the digital world lacks dimension. It’s a strange dichotomy, existing in a 3D world but living and working in 2D spaces.

    Combining the real 3D dimensional world with the digital 2D one isn’t easy. Mixed reality tries to do it, but you have to wear a clunky headset. It’s not that we must drag fully-dimensioned objects and environments kicking and screaming into our computers and phones, but sometimes we need them there, or at least we need the 3D information that can make them useful in a digital world.

    https://cdn.mos.cms.futurecdn.net/3DKwvUX6oKusknw9f8QSN9-1200-80.jpg



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    lance.ulanoff@futurenet.com (Lance Ulanoff)

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