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Shokz OpenRun Pro 2: One minute review
The Shokz OpenFit Air are probably the best running headphones for people in the 5k to half-marathon distance bracket who want to be able to hear their surroundings when they train and race. Offering a very reasonable 6 hours on a full charge, the battery life will get most people through a full marathon, too, although more expensive Shokz options give double the playtime.
Open-ear headphones like the OpenFit Air sit around and over your ears rather than in your ear canal like the best wireless earbuds. This pair is particularly light, at just 8.7g per bud, and you barely feel them on when you’re jogging along a bumpy country lane or doing burpees in a virtual class. The design incorporates a flexible silicone ear hook, and this holds them securely in place without creating any pressure or discomfort during long listening sessions.
While they fit a wide range of ears and sit alongside glasses, the open design won’t be for everyone. Music is brought to a confusing backdrop when you’re near heavy traffic or crowds, and some people will still want active noise cancellation. Of course, many professional running and cycling races have rules on the type of headphones you can use. For safety, you need to be able to hear other runners, marshals, and cars, and the OpenFit Air allow you to do this.
Unlike Shokz’s best bone-conduction headphones, open-ear options like the OpenFit Air use tiny speakers to transmit sound. Shokz calls it Air Conduction via DirectPitch, which is a fancy way of saying that sound waves move through the air to hit your ear, as is sort of the case with the best earbuds anyway.
It feels like Shokz has carefully considered its target market with OpenFit Air. The headphones were released in June 2024 as a more affordable open-ear option compared to the original Shokz OpenFit and the Bose Ultra Open earbuds. With IP54 water and sweat-resistance, they’re not just for runners either, but yogis, walkers, and cyclists. Other key features include touch controls and multipoint pairing for switching been a phone and a desktop or smartwatch.
Given that the more expensive OpenFit 2 headphones were released in January with almost double the battery life and physical buttons, and that the Shokz OpenRun Pro offer such fantastic bass for runners, are the Shokz OpenFit Air too much of a Goldilocks option? Over more than three months of testing, I’ve loved wearing them and loved hearing them. They don’t suit all my listening needs, but they’ve been hooked around my ears more than I ever imagined.
Shokz OpenFit Air: Specifications
Drivers |
18 x 11 mm custom driver |
Active noise cancellation |
No |
Battery life |
Up to 6 hours music playback. Up to 28 with charging case |
Weight |
8.7g ± 0.2g per earbud |
Connectivity |
Bluetooth 5.2 |
Frequency range |
50Hz – 16kHz |
Waterproofing |
IP54 |
Wireless range |
33ft (10m) |
Shokz OpenFit Air: Price and availability
- Cost $119.95 / £94 / AU$199
- More affordable than the OpenFit
- Well-priced for the quality and design
At $119.95 / £94 / AU$199, these headphones are cheaper than the Shokz OpenFit 2 ($179.95/£129.95) by some way. It’s fair to say that those offer better waterproofing and more than double the battery life on a single charge, but not everyone needs 11 hours of juice in one go. Contrasting with other options from the brand, the OpenRun Pro2 bone-conduction headphones come in at $179.95/£169, and they give you up to 12 hours of audio.
The OpenFit Air headphones are cheaper than other brands targeting runners and fitness fanatics. The Beats Fit Pro at $199 / £199 / AU$299.95, give up to 6 hours of playback. But they’re an in-ear bud, making it a harder comparison. Then there’s the premium Bose Ultra Open earbuds at $299 / £249.95 / AU$449.95, which aren’t marketed for runners in quite the same way but offer a similar fit and premium audio.
You’ll always be able to find cheaper options, of course. The Soundcore V20i by Anker also keep your ear canal bud-free and cost around $40 / £50 / AU$89.99, with four mics to chop out surrounding noise on calls. Without testing, it’s hard to say how they compare, but they’re marketed for everyday use and light running.
Personally, if I’m going to put a pair of headphones through a lot of wear, tear, and sweat, I’m just not sure I can justify a very expensive option. I think the OpenFit Air are brilliant value when you balance the design, battery life, and functionality they give the average runner.
Shokz OpenFit Air: Design
- Memory alloy core with a silicone outer
- Super light: only 8.7g per earbud
- Resist dirt and sweat, even in white
The way that Shokz approaches design and packaging for the OpenFit Air feels sleek. The buds, which are made from a mixture of a flexible, matte silicone surface and a metallic ring, come in a solid snap-shut charging case with a USB-C port at the back.
Of the three colorways for the OpenFit Air—white, black, and pastel pink—I reviewed the white pair. While I love white tech, I was worried they’d get grubby with regular wear in sweaty workouts. Three months in, however, and they still look as good as new. Unlike in-ear headphones, they don’t trap sweat, so I wager they’ll last longer even under heavy use. It’s worth noting that the IP54 water resistance rating is okay for light rain and sweat, but below the IP55 rating of the Shokz Open Run Pro.
The OpenFit Air are my first pair of open-air headphones, and when I first tried them on, I was amazed at their lightness (just 8.7g each). They fit neatly around my small ears, whereas other headphones can dwarf them. But I was dubious about them staying on during exercise. The flexible silicone ends wrapped around my ears snugly, and I felt confident about taking them for a run. To see how well they’d fit a wider range of ears, I asked my partner, who has larger lugs than I do, to try them too, and the adaptable ear hook gave a good fit and sound without putting pressure on the ear (below).
Shokz OpenFit Air: Features
- Touch controls are easy to press accidentally
- A few equalizer options within the app
- Four microphones for clear voice calls
Unlike the Shokz OpenFit, the Air has a multi-point pairing mode feature. This means you can connect them to your phone and say, a Bluetooth running watch, then switch between the two quickly. I paired them with Android, iOS, and Windows, plus a Garmin Forerunner watch, and found a seamless transition between them. There’s no ear detection, so if you take the buds out, they keep playing, and you’ll need to cut the audio off at the source.
By design, given that the OpenFit Air are meant to keep you aware of your surroundings, there’s no noise cancellation feature. But there are four microphones on the left bud, with a Qualcomm cVc 8.0 voice recognition algorithm designed to filter out background noise. I tested the mics for voice calls as a listener and a talker, and the sound was clear on both ends, apart from in very heavy wind. The mics are only in the right earbud, so obviously you’ll need to wear that one to be heard.
The OpenFit Air has no physical buttons for the volume, pausing, or skipping tracks. Instead, there’s a touch-sensitive interface on the main body of each headphone, which presents a few problems. Although the design keeps the headphone exterior smooth (where buttons would likely gather dirt or sweat), it’s easy to touch these controls accidentally.
Reaching up to adjust my ponytail or removing a layer would brush them enough to create a loud, confused beep. By default, you have to hold down your finger on the side of either headphone to raise or lower the volume. And when running at even a moderate speed, this feels awkward. You can change which gestures do what in the Shokz app, but the clunky control lets down an otherwise seamless feature set.
Otherwise, the free Shokz smartphone app is satisfyingly simple. It also offers basic info about the buds and case battery levels, and there are five preset EQ settings for changing the audio balance. For the most part, I kept the buds on Bass Boost and enjoyed the richer sound it offered.
Shokz OpenFit Air: Performance
- 6 hours of battery and 28 hours from the case
- A 10-minute gives 2 hours listening time
- Leaks sound at high volumes, as open-ears do
I wasn’t expecting the Shokz OpenFit Air to deliver the same bass and immersive listening as my Bose QuietComfort Over-Ear headphones, but I did want to be able to enjoy my eclectic library of tunes while running. I started using the headphones while training for a half marathon, and although it took me a while to get used to the open-ear design and the ambient noise that was intentionally let in, I learnt to love them.
Sound comes from custom 18 x 11mm dynamic drivers that Shokz has engineered for balanced bass, mid, and treble frequencies. I felt there was a decent amount of bass on pumping tracks like The Veldt by deadmau5, but I also enjoyed quieter, minimalist piano from Ludovico Einaudi when I wanted my runs to take on a more soulful vibe. During podcasts, with multiple people talking, I often had to crank up the volume to hear exactly what was being said.
The headphones let in background noise to keep you safe on runs and walks, lest you get into a spot of bother when crossing roads or tracks. When I was running in the city centre, the music was hard to hear, rather than the main event, but that’s sort of the point here. It’s not a flaw with the headphones, just something to bear in mind if you’re not sure you always want to hear your surroundings. In a busy hipster gym, for example, I still don my over-ear headphones to block out distracting noises and focus on my own workout. But for HIIT classes at home, the OpenFit Air are again the ideal, lightweight companion.
There’s noise leakage from the headphones, but it’s not obtrusive until you get to three-quarters of the full volume. I’d never wear the OpenFit Air in my open office, or on the bus or train, but for walks around the countryside where I wanted to listen to a podcast and keep my ears open to birdsong, wildlife, and farm machinery, the balance of both was perfect.
Traditional in-ear buds can give me an earache after a few hours, and over-ear headphones neckache. By contrast, the Shokz OpenFit Air are the most comfortable headphones I’ve ever worn, so much so that I often forget they’re there. I can wear them with sunglasses arms sitting on top, and I’ve also seen several users reporting comfort when wearing a helmet, although I haven’t yet tested this.
I’ve worn the Shokz under a bandana or woolly hat during colder runs and found no more discomfort from having them slightly pressed to my head. Whether it’s to be recommended or not, when pottering on a day off, I often wear the Airs for as long as the battery lasts.
Speaking of battery, I’ve found that impressive too. Shokz says you’ll get up to six hours of battery life from the buds and a further 28 hours by popping them in the case to charge them up. This is close to what I’ve experienced; on one day when I wore the OpenFit Air from a full charge, I timed 5 hours 45 minutes of use. Similarly, the buds lasted me a full weekend of travel with top-ups from the case on the go.
Shokz OpenFit Air: Scorecard
Attributes |
Notes |
Rating |
Value |
There are cheaper versions of the OpenFit Air online, but none are as sleek. However, some do offer better waterproofing. |
4 / 5 |
Design |
Superb comfort levels for long period and different ear sizes. The touch controls can be awkward. |
4.5 / 5 |
Features |
Four microphones give clear voice calls, but by design there’s no noise cancellation. |
4 / 5 |
Performance |
Long-enough battery for most full marathons, and well-balanced audio. |
4.5 / 5 |
Overall |
A game-changer for runners who want to hear what’s going on around them. |
4.5 / 5 |
Should I buy the Shokz OpenFit Air?
Buy it if…
Don’t buy it if…
Also consider
How I tested
- Used daily for over three months
- Listened to podcasts, music and phone calls
- Ran two half marathon races wearing them
I’ve spent more than three months wearing the Shokz OpenRun Pro 2, and during that time have used them for all my outdoor runs – including two half-marathon road races and a rainy 10k on bumpy terrain.
I wore them on daily dog walks in the countryside when I still wanted to hear wildlife and farm machinery. I also used them for at-home HIIT workouts, to test how well they stayed on while I was star-jumping, doing burpees, and generally moving around erratically. I didn’t use these buds in the gym or the office as I need heavier noise cancellation there.
I connected the earphones to my iPhone 15 Pro and Garmin running watch to see how easy it was to connect and switch between the two devices. I listened to all sorts of audio, from classic music on the radio, to voice calls with my family, to podcasts and audiobooks, and the indie rock from my teenage years. I also tried all four EQ settings available in the Shokz app.
Lastly, to test the microphone, I took several calls both at home and in a city centre with background traffic, noting both how it performed for me and asking the person on the other end to tell me how they found the sound quality.
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lauren-scott@live.co.uk (Lauren Scott)