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    South of Midnight could be the fantastic B-tier action adventure Xbox desperately needs


    Montreal-based Compulsion Games has been cooking up South of Midnight since being acquired by Microsoft in 2018. The gothic fantasy set in a fictionalized deep American South town called Prospero stars Hazel, a high school graduate on her way to college when she loses her mother during a rainstorm.

    This sets in motion a folktale that provides one of the most unique visual and audio stylings that we might see in gaming this year. It’s backed up by gameplay that doesn’t necessarily reinvent the wheel but offers fine polish in platforming, combat, and exploration. For Compulsion Game’s first outing under the Microsoft umbrella, South of Midnight proves that the house that Windows built made wise bets on its acquisition spree – or at least this particular Xbox Series X game, and PC title.

    Although pitched as a mid-tier-budget game with a roughly ten-to-twelve-hour runtime, our hands-on experience with the third chapter delivered the feel of a much larger-scale production. Set-roughly a quarter into the game, Hazel has already received her powers as a magical mender of broken bonds and spirits called a Weaver. On a quest to rescue her mother and understand her family’s relationship with Weavers, she also has to battle evil creations called Haints.

    A screenshot of Hazel staring at a massive monster in South of Midnight

    (Image credit: Compulsion Games)

    A journey through a corrupted land

    https://cdn.mos.cms.futurecdn.net/PChE7AkQXFaZbUeTvf8hbT-1200-80.jpg



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