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    Still worried RTX 5000 GPUs don’t have enough VRAM? Nvidia’s secret weapon is powerful AI texture compression, and it’s calmed some of my fears



    • Nvidia has detailed some clever new RTX Neural Shaders tech
    • This includes Neural Texture Compression to fit more textures into VRAM
    • It helps make sense of why Nvidia chose leaner video RAM loadouts with some RTX 5000 GPUs

    Nvidia just unveiled its new RTX 5000 GPUs over at CES 2025, but alongside that revelation came a more under-the-radar – but still crucial – announcement about new tech to help speed up the gaming performance of these graphics cards.

    Namely RTX Neural Shaders, which Nvidia describes as “small neural networks” (AI) which are being introduced to the programmable shaders on its next-gen GPUs. (A shader simply refers to a small GPU program that runs on a graphics card, not limited to facilitating shading or lighting effects in a game – but that’s the original derivation of the name).


    https://cdn.mos.cms.futurecdn.net/geCQQ2bqMXRHHBPgf9C9AP-1200-80.jpg



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