‘The open world is big for mobile, but it’s like 60 to 70% of The Division 1’ reveals Resurgence developer ahead of the game’s launch




  • Tom Clancy’s The Division Resurgence executive producer Fabrice Navrez has spoken on the size and graphical fidelity of the new mobile game
  • “The open world is big for mobile, but it’s like 60 to 70% of The Division 1’s original open world,” he explained
  • He also said the team is “very proud” of how the game looks overall

Tom Clancy’s The Division Resurgence executive producer Fabrice Navrez has discussed the scale and visuals of the free-to-play mobile game ahead of its launch today.

Speaking to TechRadar Gaming, Navrez described the process of working The Division series’ formula into a mobile title as “very challenging”. In addition to having to carefully consider the balance between mobile graphical constraints and “the realistic feeling of The Division,” the team needed to scale down the size of the game’s New York setting somewhat.


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dash.wood@futurenet.com (Dashiell Wood)

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