This Ubisoft-published action game began as an origami-themed university project




  • Roguelike action game Morbid Metal launched earlier this week after nine years of development
  • Published by Ubisoft, the game started life as a university project by Felix Schade
  • “We slowly but surely grew into the 11 developer team we are now,” he explained

Screen Juice launched the Ubisoft-published roguelike action game Morbid Metal earlier this week as the culmination of nine years of work led by developer Felix Schade.

Speaking to TechRadar Gaming at a recent event, Schade detailed the game’s origins as a university project and the story of how he founded a now 11-person studio on the long road to release.


https://cdn.mos.cms.futurecdn.net/iLxSgd7V59UGjPyB4Q32SC-1920-80.jpg



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dash.wood@futurenet.com (Dashiell Wood)

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