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    Vision Pro at one – I love Apple’s revolutionary headset, so why do I hardly ever use it?


    You rarely forget your first time, and even though it’s been a year since my first exhilarating experience with Apple Vision Pro, I haven’t forgotten it. Now, though, I look back with a fresh perspective and new eyes and wonder: when I put on that mixed reality headset, did I also step inside Apple’s reality distortion field?

    I want to be clear; I stand by everything I wrote about my first hands-on demo, but it’s been 12 months of brief samplings of different aspects and eventually a review unit that I all but lived in while writing my exhaustive review.

    Vision Pro was Apple’s biggest swing in years. Meta all but owned the VR space with its VR headsets, but no one was buying the idea of the Metaverse, and the Meta Quest line (like other VR headsets) is still most popular with gamers. With Vision Pro, Apple didn’t just intend to redefine VR and Mixed Reality; it wanted to redefine computing with Spatial Computing.

    Vision Pro launch

    (Image credit: Future / Lance Ulanoff)

    And it was obvious from day one with Vision Pro that Apple poured everything it had into the headset. It looked nothing like the competition and the experience immediately outstripped anything you could find on Meta Quest and HTC Vice headgear.

    https://cdn.mos.cms.futurecdn.net/25dqiK4uo4qAu2zFFg7mda-1200-80.jpg



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    lance.ulanoff@futurenet.com (Lance Ulanoff)

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