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    With clear inspiration from John Wick and the Batman Arkham series, Spine is shaping up to be a satisfyingly stylish action game


    Spine is a stylish, combat-heavy action game that channels the spirit of John Wick with fluid gun-fu mechanics, cinematic flair, and a rebellious graffiti artist lead named Redline. Backed by Unreal Engine 5 visuals, a killer soundtrack from Le Castle Vania, and set for release on all major platforms, it’s shaping up to be a standout experience.

    Over the past two decades, it’s fair to say that the Batman: Arkham series has had great influence on modern character-driven action games. The rhythmic, free-flowing mechanics of attacking, dodging, and countering have become a genre staple – evident in blockbuster titles like Insomniac’s Marvel’s Spider-Man series and martial arts epic Sifu. Nekki, a Cyprus-based developer known for their popular Shadow Fight and Vector mobile games, is taking those action-adventure foundations into a wild gun-fu direction through Spine. After a ten-minute demo at Summer Game Fest 2025, I was left very impressed by its potential.

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