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Magic is an integral part of the fantasy genre, and is often the driving force behind many of a fantasy story’s core events. In fantasy literature, these systems of magic are generally divided into two categories: hard or soft magic. Hard magic means it is a complex magic system with specific rules and drawbacks, with soft magic systems being freer, loosely defined, and easier to use.
Likewise, fantasy is commonly divided into two types: high and low. High fantasy is set in a world separate from that of our own, with its own set of rules, whereas low fantasy often intertwines with our own world. High fantasy tends to make use of hard magic systems a lot, and this is seen in movies, books, and TV shows. In fact, many high fantasy TV shows have really imaginative or interesting magic systems, which serve as one of the best parts of the series.
‘The Color of Magic’ (2008)
The Color of Magic is a two-part miniseries based on the first Discworld novel by Terry Pratchett. The series is primarily a fantasy-comedy, one that satirizes and parodies standard fantasy tropes to a ridiculous degree. The universe gets its name from the shape of the planet: it is a flat disc which sits on the backs of four giant elephants, which in turn sit on the back of a giant sea turtle flying through space. Sound absurd? It’s supposed to.
The Color of Magic is part of the wizard-themed subseries of the entire saga, meaning magic is delved into heavily. The magic system of Discworld is loaded with irony. First, the primary job of a wizard isn’t even to use magic, because magic is often extremely cumbersome to use, complex, and hard to control, often resulting in disaster. In this series, wizards treat magic like loading a musket. They go through a complex series of mathematical calculations to lock the spell in their brain for future use. When they need it, they use it, and it’s gone in seconds. Then they have to repeat the process all over again. Moreover, it often leaves one physically exhausted. It’s funny how lame magic actually is in Discworld, but it’s also an interesting and unique concept.
‘Dragon Age: Absolution’ (2022)
Dragon Age: Absolution received mixed reviews from audiences, since it is, after all, a video game adaptation. A lot of video game adaptations are pretty terrible. Whatever you think about this show, the magic system it borrows from the world of the games is pretty spectacular. See, in the Dragon Age universe, magic comes from a limbo-like dimension known as the Fade, which is tied to the world of dreams.
This means that only sapient species that can dream can use magic. Dwarves, for example, cannot dream, and thus, cannot use magic. Those who can access magic are born with the innate gift of it — it is not something that can be learned or acquired. The way spells work is that the magic user reaches through the Veil, drawing energy from the Fade, and using it to warp reality and physics to their will. This, like many RPG games, comes at the expense of mana, a magical energy similar to one’s stamina. The miniseries doesn’t delve into this too deeply, but the games do, and, while it might be very similar to other magic systems in fiction, it’s still interesting.
‘The Witcher’ (2019–Present)
The Witcher is one of those shows that’s had a less-than-impressive reception over the years, although it was loved during its first season. The series is based on the novels by Polish author Andrzej Sapkowski, so the show, appropriately, borrows its magic system from that. There are two major veins of magic in this world, which are used by two drastically different types of individuals.
The first is the magic used by the titular Witchers. This magic form is incredibly simple, with all Witchers having access to it, a privilege that they earn in the process of becoming a Witcher. To cast spells, they write a rune in the air, with each rune representing its own spell. For example, a fire rune will cast a fire spell. The second form of magic is that used by mages and sorceresses, which is a more classic magic system. These people tap into their own life force to cast spells, which are highly unstable and require exceptional control, so this is only limited to a few individuals. The magic isn’t too deep in this show, but it is fun to watch, and it really makes you feel the gravity and chaos of using it.
‘One Piece’ (1999–Present)
There’s some debate about whether the magic system in One Piece is even a magic system at all. It’s pretty simplistic, but it stands out amongst the others because of how truly unique it is. In this world, pirates rule the seas, many of them possessing magical or supernatural powers. However, these are not gifts given naturally. See, one can only gain these powers by eating Devil Fruits, which are surprisingly common.
Most people choose not to indulge in Devil Fruit, though. This is because there is only one kind of each fruit, meaning each individual fruit grants a unique ability. Once a person has claimed it, they will be the only person in the world with that power. As a result, there is no telling what ability one will get — some abilities are pretty volatile and are more dangerous to oneself than to others. On top of that, eating the fruit will curse the consumer, meaning they will lose their ability to swim, and will never be able to relearn how. This is obviously not a good idea in a primarily oceanic world. What’s great about this magic system is that it’s simple, but there’s also a genuine risk to using it, clearly explaining why not everyone is capable of it.
‘The Legend of Vox Machina’ (2022–Present)
The Legend of Vox Machina is actually based on a custom Dungeons & Dragons campaign played by the Critical Role podcast. What’s pretty neat is that the podcast members actually voice their in-game characters in the show. That aside, the fact that it is based on one of the most iconic tabletop role-playing games means that the magic system used in the show works much the same way as it does in the RPG.
There are three schools of magic: arcane, divine, and natural. Arcane magic is basically shooting magic missiles, enchanting items, and using magical energy itself. Divine magic is more about casting miracles, relying on the power of deities and the light. Lastly, natural magic concerns the elements, especially manipulating the earth or plants. While it might not be an original magic system since it’s borrowed from the RPG it’s based on, it’s so classic that it’s hard not to love it.
‘The Shannara Chronicles’ (2016–2017)
Magic in The Shannara Chronicles comes from the book series of the same name by Terry Brooks. Although, it should be noted that this show is technically low fantasy, since it takes place on Earth, thousands of years after a nuclear apocalypse. However, many still consider it high fantasy since this Earth barely resembles the one we currently know. In any event, the source of magic comes from deep within the Earth itself — an ancient and mystical force that is tied to faerie culture.
Magic manifests in many ways. There are magical talismans, which only work in the hands of the gifted, and there is the traditional form of magic casting. However, this is very unpredictable and dangerous, and requires highly-specialized training in order to wield effectively without accidentally blowing yourself up or dying of exhaustion. There’s also dark magic, which draws upon the power of the Void. It’s a bit complex to explain in full detail here, but needless to say, not everyone is born with the ability to access this. The books explain it in more detail, and while it is pretty traditional in the fantasy world, it’s still entertaining.
‘Shadow and Bone’ (2021–2023)
Shadow and Bone is based on a novel series by Leigh Bardugo, which occurs in her expansive universe known as the Grishaverse. Sadly, the show was cancelled due to low viewership. Still, this is a treatment it didn’t deserve, because people loved its witty dialogue, immersive world, and intriguing magic system. Magical individuals are called Grisha, who divide themselves into three orders.
There are the Corporalki, who manipulate the human body. Some can change their shape, some serve as healers, and others use it as a weapon. Then there are the Etherealki, who can summon aspects of nature, such as light, shadow, air, and fire. Lastly, there are the Materialki, who can manipulate things like metal, poison, and stone. Each order has their own suborders based on what they can control. Interestingly, the magic is performed via hand gestures, so if a Grisha’s hands are bound, they are unable to use magic. This is actually quite a unique one that suits its universe perfectly, and that is fun to not only imagine, but to see play out on screen.
‘Avatar: The Last Airbender’ (2005–2008)
The magic in Avatar: The Last Airbender is admittedly, pretty simplistic, but that’s what makes it so great. You have to understand that this is primarily a show geared towards kids, so simplicity is strength. The series takes place on a continent consisting of four nations. Each of the four nations corresponds to one of the four elements, i.e., air, earth, fire, and water. Certain gifted individuals born on these continents, known as “benders,” can manipulate the element of their nation.
For example, a gifted person from the Water Nation would be able to bend water. What’s notable is that most benders cannot conjure their elements from thin air; they can only manipulate what already exists around them. Firebenders seem to be able to conjure fire, but that’s about it. Earthbenders must use the rocks beneath their feet, water benders must use a nearby water source, and airbenders use the surrounding air. Amongst them all, however, is the eponymous Avatar, a chosen one destined to master the art of bending in all four elements, and bring peace to the land. If you weren’t a child of the 2000s, you likely won’t understand the impact the magic in this show had. Playground debates and discussions were everywhere about which element was best. It’s simple, but it works, and that’s why people love this one.
‘The Dragon Prince’ (2018–2024)
In The Dragon Prince, there are three major sapient species: the humans, the elves, and, of course, the dragons. However, only elves and dragons are able to use magic. This actually causes humanity to begin a war with dragons and elves, which is pretty ill-advised. Let’s face it, having a non-magical force go up against two magical forces is probably not going to end well. However, magic can still be accessed by humans via Primal stones, it’s just that humans are the only species that doesn’t have the innate ability.
Anyway, there are two forms of magic: Primal magic, and Dark magic, with Primal being the most common kind. Primal magic is derived from six Primal sources: the sun, the moon, the sky, the earth, the ocean, and the stars. In order to make the magic physically manifest into a spell, one must draw a rune into the air and utter an incantation in Ancient Draconic, the language of dragons. It might be a bit of an amalgamation of a bunch of different fantasy magic systems throughout literature, but the show makes it its own by adding a special flair to it.
‘The Wheel of Time’ (2021–2025)
The Wheel of Time is another series that’s technically low fantasy since it is set in our world, (albeit thousands of years in the future). However, it’s so far removed from reality that many consider it high fantasy anyway. The magic in this show comes from the original novel series by Robert Jordan and Brandon Sanderson. It starts off with one’s innate ability. Every individual has a unique power level, some being very gifted, others, not so much.
The magic is the One Power, which has two halves: saidar and saidin. Saidar is the female half, which only women can access, whilst saidin is the male half. However, saidin has been tainted by the Dark One, meaning any man who can access the One Power is doomed to lose his mind eventually. The way magic actually works is that gifted individuals, called Channelers, tap into the One Power, and weave magical threads consisting of five elements: fire, air, earth, water, and spirit. Combining the elements can give different effects or weaves. The magic is directly tied to one’s energy, meaning it is completely possible, and not uncommon, for one to actually die from exhaustion from channeling too much. The whole concept of threads and weaving comes from the title itself, with time being a spinning wheel or loom rather than a wheel from a vehicle. The show never really got the chance to delve into it too much, but the magic system is moderately complex, and is one of the most iconic magic systems in all of fantasy.
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Dawson Nyffenegger
Almontather Rassoul




