‘Bond often starts without a gun in the movies, and he can solve that creatively’ — 007 First Light combat designer on the method behind its bombastic brawls


Upcoming James Bond game 007 First Light is shaping up to be the ultimate spy fantasy, offering not only satisfying stealth but also bombastic action and combat that combines third-person cover shooting and intense melee brawls.

The fights are frantic and improvisational, qualities that senior combat designer (and self-professed ‘director of violence’) Tom Marcham argues are deeply rooted in the Bond franchise.

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dash.wood@futurenet.com (Dashiell Wood)

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