‘I get inspired by the visuals and honestly those visuals feel like an embarrassment of riches that inform how I write’ — Original Mass Effect composer reveals the ‘groundbreaking stuff’ BioWare used for the soundtrack





  • Original Mass Effect composer Jack Wall says his inspiration comes mostly from “visuals” that “feel like an embarrassment of riches that inform how I write”
  • Wall also shares the specific characteristics that helped shape Mass Effect 1 and 2‘s soundtrack and the “groundbreaking” tools he used
  • He says that for Mass Effect 2, he used Wwise (Wave Works Interactive Sound Engine) to implement the score into the game, which was “far superior” to Mass Effect 1

Mass Effect and Mass Effect 2 composer Jack Wall has revealed the “groundbreaking” tools he used to create each game’s iconic soundtrack.

In an interview with TechRadar Gaming, where he explained what makes Mass Effect‘s iconic music so different from other sci-fi and role-playing games (RPGs), Wall said he typically finds the best inspiration from simply observing visuals, which helps inform the project’s direction.

https://cdn.mos.cms.futurecdn.net/aDgzBVrx79p4Eb73GHw4aW-1920-80.jpg



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Demi Williams

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