Retail World of Warcraft is one lonely treadmill; fortunately, Classic and Forever remind us that it doesn’t have to be.




Ok, I’ll come out and say it. Modern World of Warcraft, or Midnight, in all of its convoluted story-driven glory, with its systems on systems, its currencies on currencies, and high-octane pacing, isn’t an MMO. It’s just not. At least not to me.

From the Backlog

Every gamer has a backlog — and that’s no different for us at TechRadar Gaming. From the Backlog is a series about overdue first plays, revisiting classics, returning to online experiences, or rediscovering and appreciating established favorites in new ways. Read the full series here.

I know that’s a big ol’ bold statement, and I get it; you’re probably sat there thinking: “Zak, what the hell are you on about? Stop being an overly dramatic journalist trying to clickbait us all into reading your long-winded waffling diatribe”. But hear me out before you reach for the Dirge.

https://cdn.mos.cms.futurecdn.net/ttcG2QMyWXQDVzDACqnvkK-1920-80.jpg



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Zak Storey

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